They enter the battlefield tapped, and their three-mana cycling cost is on the slightly more expensive side, but the chance to access three different mana pools and card draw with one card is worth it for many different decks
So in this case, my Shadowmage Infiltrator cant block the Immerwolf and Id take the 2 damage directly
Typically a mix of good rares plus the sets strongest uncommons, though occasionally its very best commons can make the cut here too
Mad Auntie I know, maybe not a mom, but Mad Auntie can be confusing for goblins (check out the Wort entries in multicolor below)
As long as this creature has ten or more +1/+1 counters on it, it has indestructible
Well, if you can find a way of empowering the 1/1 unblockable suitably then you vastly increase the quantity of decent one drops blue has on offer which solves the biggest issue it currently has