I could see 1-2 copies becoming the norm
Its also obscenely rare so you likely wont get it in time to build around it
Each player draws a card at the start of their turn, then can perform any of the following actions: attach an Energy Card (once per turn), play Basic Pokmon, play Evolution Pokmon over their associated Basic Pokmon (as long as that Pokmon was not played in the same turn), spend Energy Cards from a Pokmon in the Active Zone as a Retreat Cost, play Trainer Cards, and use any Pokmon Powers
The Future While the cheaper variants of Faithless Looting will likely stay the same thanks to Commander interest, the high-end copies of the card will likely fluctuate on their continued Modern viability
Just paying to respond to a fetch land or Rampant Growth puts you up a card, and you can force the issue with mandatory search effects like Field of Ruin
It prevented them from playing Item cards