Their synergy ensures stronger turn-zero interruptions, giving duelists more reliable control tools
The original post mentioned how Foxy characters help you recover DON every turn, and that's crucial
It's one of the best and most consistent ways to get out Hermitree, or anything else you might need
Skysovereign, Consul Flagship Skysovereign, Consul Flagship occasionally shows up in Vintage Cubes, and although this is hardly a high pick, those Cubes have some really strong artifacts in them
This is far better in a pure ramp deck where you will much more reliably have spare lands and resources to throw away or perhaps more need of dealing with specific things
Other effects that interact with life loss (or gain) will interact with this effect accordingly