As such all goes auspiciously, and in five wins we bag a Needle Ball (750/700/2*/FIEND), Winged Cleaver (700/700/2*/FOREST), and The Wandering Doom (800/600/2*/FIEND)
It counts any source of damage, so it deters burn players just as well as token players, and it often buys you a turn or two of time while your opponents scramble for a removal spell
If you have "ST01-012 Monkey.D.Luffy" or "ST01-016 Diable Jambe" in your hand, you can ignore Blockers and deliver a final blow
Plus, FIVE frame-breaking extended art cards that will bring your Duels to life like never before
Much as Doom Blade is a top notch removal card I presently don't pack it in cube
I also want to give the Electrode some love because I feel like making a poppy, eye catching art of such a simple Pokemon is hard and I think a great job was done here