I feel Wizards of the Coast regularly highlights that having ways to remove lands can matter, but it seems a large portion of the player base doesnt utilize this tool often enough
The card only costs three ink to play, and unfortunately, only has four defense, which will make it a quick target for opponents
As far as my rigorous Scryfalling goes, those are the sum total of the enchantment removal spells in mono-black
Historic is its own format, getting its cards from either new sets or cards released earlier that are made legal in Historic through Historic Anthologies
This will lead to a sudden surge of value in the MTG economy a type of stimulus
For example, it might have data from a few weeks ago, but between then and now there could have been many more sales at drastically different values