As we learned earlier, the Reserved List problem in Legacy is mostly a dual land problem and this would be an easy way to fix it
Paying 1 mana for information and virtually unrestricted targeted discard will always be good, especially in a metagame thats so dependent on having engines like Greasefang combo or angels Collected Company/lifegain
Tergel, explosionador trasgo Brawl, Commander, Competitive Brawl, Historic, Legacy, Modern, Pioneer, Timeless, Vintage Alchemy, Pauper, Standard
For this reason, taking time off in the developing stages of a game to ramp doesnt tend to leave the shields down as much as it would in a more cutthroat environment
That amount is to offset the risk of tapping for 0 mana sometimes and the fact that it enters tapped
Even more impressive was the fact that even during a third visit to the famed plane Ravnica, it had plenty more to offer with fresh gameplay depth