This is a full-on control deck, and has the control spells to show for it
All in all, a list that should serve you well on ladder, especially when going up against all those aggressive decks
For Lurrus, there's enough 2-drops and 1-drops to work with
Now, granted, unlike Hans, you don't have to exert him to gain lore
Item Cards: Items are cards that stay in play (like characters) but usually provide ongoing effects or abilities
A lot of the fun involves experimenting with cards I don't typically lean on in my Commander builds because they fit a particular story moment, item, or character interaction as opposed to being "best in class" for a deck archetype