This might be the Platonic ideal of midrange threats
When this or other Allies arrive, you can make a foe reveal their hand equal to your Ally count and one gets discarded
Cards like Surrak and Goreclaw and Tuskguard Captain finish things off by making chumping impossible thanks to trample
The Enchanted cards in Azurite Sea have a stylised, sepia toned look, with line drawings that ape the aesthetic of old maps, which is definitely in keeping with the nautical, piratical theme of the set, and there are 18 cards in all: What Characters Are Making Their Debut In Azurite Sea
Yeah, yeah, we could be playing both of the other Modules for even more mondo combos, but I think that list needs to be built around Energy
With the Fallen Empires set, WotC could finally meet its customers full orders and it did